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eix.ini

eix’s own settings, in eix.ini in the mod’s folder (Mods\<mod>, beside its config.reg). Without the file, or with no mod selected, every key takes its default. The package’s copy holds every key at its default.

addon.log names the file read, and each value left out with the reason.

EngineFixes

The switches of the fixes and the game options:

KeyValue
Enabled0: all fixes off; else on (default 1)
KeepWindowOnFocusLoss, SmoothCamera, PlayerListOnJoin, SkipDiscCheck, UnitPanelSpells, SpellsNeedAcceptedSkills0: the game’s behaviour for that option; else on (default 1)
UnitShadowResolution64 (default): the game’s; 128 or 256: sharper unit shadows; another value is logged and stays 64
KeepRunningOnFocusLoss, ClipCursorToWindow0 (default): off; else on

AutoPause

The events that pause single player (AutoPause), each off by default:

KeyValue
HealthHit points; 0 (default): off
HealthPercentA percentage of the member’s maximum hit points, 1 to 100; 0 (default): off
EnemySighted1: an enemy comes into the party’s view while none was in view
EnemyAggro1: an enemy turns on a party member while no enemy was aggressive to the party
EnemyDead1: an enemy in the party’s view dies, whoever killed it

A negative Health, or a HealthPercent above 100, is logged and is off.

[AutoPause]
Health=0
HealthPercent=25
EnemySighted=1
EnemyAggro=0
EnemyDead=1

Encumbrance

The rates of encumbrance, off by default. Encumbrance is load over maximum load (1.0 at the maximum).

KeyValue
Enabled1: on; 0 (default): the game’s movement
RunSlopeRunning speed lost per maximum load, in percent, 0 to 100 (default 20)
WalkSlopeWalking speed lost per maximum load above the maximum, in percent, 0 to 100 (default 20)
MinSpeedThe lowest speed either reaches, in percent, 10 to 100 (default 50)
RunDrainHow much of the extra running drain applies, in percent, 0 to 200 (default 100)

A value out of its range is logged and takes its default.

[Encumbrance]
Enabled=1
RunSlope=20
WalkSlope=20
MinSpeed=50
RunDrain=100

Music

KeyValue
Flac1 (default): a track plays from its .flac when there is one (FLAC music); 0: only the game’s own stream code runs